CADCraft is a free, open-source computer-aided design (CAD) application designed as an alternative to Autodesk AutoCAD. Written in Rust, it provides a familiar drafting workflow with a command line, object snapping, layers, dimensions, hatching, blocks, and support for industry-standard CAD file formats.

Unlike browser-based CAD tools that depend on a web application framework, CADCraft uses a native desktop interface built with egui. It supports Windows, macOS, Linux, and FreeBSD, with an additional WebAssembly build for browser-based use.

One of CADCraft's most interesting features is its automation support. Users can control drawings through command-line tools, JSON commands, and the Model Context Protocol (MCP), making the application suitable for scripted drafting and AI-assisted design workflows.

However, CADCraft is still in early development. Although it already supports many everyday 2D drafting operations, it is not yet a complete replacement for AutoCAD, particularly for advanced engineering workflows and 3D modeling.

Features

2D Drawing and Editing Tools

CADCraft includes a broad collection of drawing commands for creating technical illustrations and engineering drawings. Users can create lines, polylines, circles, arcs, rectangles, polygons, ellipses, splines, and other geometric objects.

Its editing tools include moving, copying, rotating, scaling, mirroring, stretching, offsetting, trimming, extending, filleting, and chamfering objects. Array operations and other geometry-management commands are also available.

The command-line workflow resembles traditional CAD software. Users can enter commands, specify coordinates, use relative measurements, and repeat previous commands without relying exclusively on toolbar interactions.

Precision Drawing and Object Snapping

CADCraft provides object snapping for locating important geometric points, including endpoints, midpoints, centers, intersections, and tangency points.

Additional tools include polar tracking, orthographic drawing, grid snapping, direct distance entry, and coordinate-based input.

These features help users create accurate technical drawings rather than relying on approximate mouse positioning.

Layers and Object Properties

The application includes layer management tools for organizing drawing elements. Users can configure layer visibility, locking, freezing, colors, linetypes, and plotting properties.

A Properties palette allows individual drawing objects to be inspected and modified. Additional layer commands support operations such as isolating layers, matching properties, and restoring previous layer settings.

This functionality is particularly useful for architectural plans, mechanical drawings, electrical diagrams, and other projects that require structured drawing organization.

Dimensions, Text, and Annotations

CADCraft supports dimensioning tools, dimension styles, text, multiline text, leaders, and tables.

Its annotation features include configurable arrowheads, dimension overrides, TrueType fonts, text formatting, and associative dimensions that can follow changes to the underlying geometry.

These tools help users communicate measurements and technical information directly within their drawings. However, some advanced annotation features and compatibility details remain under development.

Hatching, Blocks, and Reusable Components

CADCraft supports boundary-based hatching, pattern fills, solid fills, gradient fills, blocks, attributes, and nested blocks.

Hatching is useful for distinguishing materials and areas in architectural or mechanical drawings. Blocks allow frequently reused objects to be inserted into multiple locations without recreating their geometry.

These capabilities provide a practical foundation for producing structured technical drawings.

DXF and DWG File Support

CADCraft reads and writes DXF drawings, including ASCII and binary formats. It also supports reading and writing DWG files through the open-source acadrust library.

The project documents support for DXF files from R12 through 2018 and DWG files from R13 through 2018.

Additional export options include SVG, PNG, and PDF, allowing drawings to be shared in vector, image, and document formats.

File-format support is an important advantage, but it does not guarantee perfect compatibility with every CAD application. Complex drawings should be tested for missing entities, formatting differences, and data loss when imported or exported.

Layouts and PDF Plotting

CADCraft includes paper-space layouts, viewports, page setups, and plotting commands. Users can work between model space and paper space, configure viewport scales, and export drawings to PDF.

These features are important for preparing technical drawings for printing, documentation, and distribution.

However, some advanced plotting functions and workflows are still incomplete, so users with demanding production requirements should verify that the available tools meet their needs.

Parametric Constraints

CADCraft includes geometric and dimensional constraints for defining relationships between drawing elements.

Its constraint tools can help maintain intended geometric relationships when objects are edited. The application also supports parameter expressions, automatic constraint generation, and conflict detection.

These capabilities are useful for users interested in more structured and editable CAD designs. Nevertheless, the implementation is still evolving, and its behavior should be evaluated against the requirements of a particular design workflow.

CLI, MCP, and AI Automation

One of CADCraft's distinguishing features is its extensive automation interface.

The project provides a command-line application, a JSON control channel, and an MCP server. These interfaces allow scripts and compatible AI agents to execute CAD commands, inspect drawings, query entities, and render results.

For example, a command-line workflow can create a drawing from a sample, execute a sequence of commands, save the result as a DXF file, and export a rendered image.

This approach could be useful for automatically generating repetitive diagrams, producing drawing variations, validating CAD files, or incorporating technical drawings into larger software workflows.

Download CADCraft v0.19.0 - Software Mirrors

CADCraft v0.19.0 for Windows

cadcraft-0.19.0-windows-x64.msi | 56.77 MB

cadcraft-0.19.0-windows-x64-portable.zip | 71.04 MB

cadcraft-0.19.0-windows-arm64.msi | 53.49 MB

cadcraft-0.19.0-windows-arm64-portable.zip | 67.96 MB

CADCraft v0.19.0 for macOS

cadcraft-cli-0.19.0-macos-universal.zip | 60.01 MB

cadcraft-0.19.0-macos-universal.dmg | 80.61 MB

CADCraft v0.19.0 for Linux

cadcraft-0.19.0-linux-x86_64.tar.gz.asc | 228 B

cadcraft-0.19.0-linux-x86_64.tar.gz | 71.88 MB

cadcraft-0.19.0-linux-x86_64.rpm.asc | 228 B

cadcraft-0.19.0-linux-x86_64.rpm | 72.51 MB

cadcraft-0.19.0-linux-x86_64.pkg.tar.zst | 54.12 MB

cadcraft-0.19.0-linux-x86_64.flatpak.asc | 228 B

cadcraft-0.19.0-linux-x86_64.flatpak | 50.78 MB

cadcraft-0.19.0-linux-x86_64.deb.asc | 228 B

cadcraft-0.19.0-linux-x86_64.deb | 72.95 MB

cadcraft-0.19.0-linux-x86_64.AppImage.zsync.asc | 228 B

cadcraft-0.19.0-linux-x86_64.AppImage.zsync | 237.75 kB

cadcraft-0.19.0-linux-x86_64.AppImage.asc | 228 B

cadcraft-0.19.0-linux-x86_64.AppImage | 67.86 MB

cadcraft-0.19.0-linux-riscv64.tar.gz.asc | 228 B

cadcraft-0.19.0-linux-riscv64.tar.gz | 70.47 MB

cadcraft-0.19.0-linux-riscv64.rpm.asc | 228 B

cadcraft-0.19.0-linux-riscv64.rpm | 71.19 MB

cadcraft-0.19.0-linux-riscv64.deb.asc | 228 B

cadcraft-0.19.0-linux-riscv64.deb | 71.44 MB

cadcraft-0.19.0-linux-aarch64.tar.gz.asc | 228 B

cadcraft-0.19.0-linux-aarch64.tar.gz | 68.78 MB

cadcraft-0.19.0-linux-aarch64.rpm.asc | 228 B

cadcraft-0.19.0-linux-aarch64.rpm | 70.08 MB

cadcraft-0.19.0-linux-aarch64.pkg.tar.zst | 52.23 MB

cadcraft-0.19.0-linux-aarch64.flatpak.asc | 228 B

cadcraft-0.19.0-linux-aarch64.flatpak | 47.4 MB

cadcraft-0.19.0-linux-aarch64.deb.asc | 228 B

cadcraft-0.19.0-linux-aarch64.deb | 70.66 MB

cadcraft-0.19.0-linux-aarch64.AppImage.zsync.asc | 228 B

cadcraft-0.19.0-linux-aarch64.AppImage.zsync | 227.52 kB

cadcraft-0.19.0-linux-aarch64.AppImage.asc | 228 B

cadcraft-0.19.0-linux-aarch64.AppImage | 64.94 MB

CADCraft v0.19.0 for BSD

cadcraft-0.19.0-freebsd-x86_64.tar.gz | 71.58 MB

cadcraft-0.19.0-freebsd-aarch64.tar.gz | 60.73 MB

Others Download related to CADCraft v0.19.0

release-signing-key.asc | 803 B

cadcraft-web-0.19.0.zip | 10.9 MB

CADCraft v0.19.0 Source Code

CADCraft v0.19.0 Source code (zip)

CADCraft v0.19.0 Source code (tar.gz)

CADCraft v0.19.0 Release Notes:

What's Changed

  • Stage 1 stack 3: land #2403, #1105, #1002, #1908, #1907, #2134, #2371 by @tanish2k09 in #2874
  • TEXTEDIT on an MTEXT opens it in the in-place editor (part of #842) by @aldozar in #1002
  • Let multileader text be edited (double-click, TEXTEDIT, Properties) by @aldozar in #1105
  • Alias Editor: import an existing .pgp file by @nicholasgower in #1907
  • aliases: persist the user's ALIASEDIT aliases across restarts by @nicholasgower in #1908
  • Keyboard Shortcuts dialog: any command gets a shortcut, and the user's wins by @ATARYS-LAB in #2134
  • Options: Right-Click Customization (click duration; Default, Edit and Command modes) (F20) by @francescoBV in #2371
  • feat(ui): Properties palette shows the type's properties for several objects of one type by @lforgiarini in #2403
  • cadcraft-web: window.cadcraft, the page command API from craft-web-api by @helenkwok in #2887
  • Release: refresh contributor credits for each release (#2880) by @Luis-0508 in #2881
  • DWG: another application's objects are kept as proxy objects of their class by @mkzung in #2917
  • DWG: keep opaque registered entities and their source classes by @mkzung in #2654
  • DXF/DWG: an object a kept object holds by a hard owner reference is kept by @mkzung in #2919
  • Fix FreeBSD ARM64 all-targets test build by @FredApps in #2939
  • contributors: set names for vangel76 by @vangel76 in #2755
  • perf(geom): make NURBS derivative allocation-free up to degree 10 by @vangel76 in #2434
  • perf(geom): limit the spline fit solver to the matrix band by @vangel76 in #2435
  • Region build: test candidate pairs once in their lowest shared cell by @vangel76 in #2436
  • fix(fonts): MTEXT keeps the text after an unterminated code; bound oblique, line spacing and relative heights by @vangel76 in #1036
  • docs: re-audit gaps.md and parity docs against main by @vangel76 in #819
  • fix(fonts): MTEXT \W…x multiplies the width factor; document the atom cap by @vangel76 in #1273
  • fix(fonts): paragraph direction skips bidi isolates; harakat no longer block the Lam-Alef ligature by @vangel76 in #1034
  • Updates: the updater reports installing, ready, installed and failed, and installs at exit by @dotCooCoo in #2947
  • Updates: take craft-update from craft-libs main at 1b34eba41 by @dotCooCoo in #2951

New Contributors

  • @lforgiarini made their first contribution in #2403
  • @Luis-0508 made their first contribution in #2881
  • @mkzung made their first contribution in #2917
Full Changelog: v0.18.0...v0.19.0

Performance and Compatibility

CADCraft is written in Rust and uses egui for its desktop interface. Its architecture separates core geometry, document management, rendering, and command processing from the graphical interface.

The project also uses spatial indexing and incremental updates to improve drawing interaction. Its roadmap reports fast object picking in large drawings, although these internal performance measurements should not be treated as independent benchmarks for every workload.

CADCraft supports multiple operating systems and offers both native applications and a browser-based build. The available release packages include installers and portable formats for supported platforms.

The primary limitation is feature maturity. CADCraft already implements many common 2D drafting operations, but its roadmap identifies substantial gaps in overall AutoCAD compatibility. Advanced 3D modeling, including solids, surfaces, meshes, and rendering, remains a major area of planned development.

Users who primarily create 2D technical drawings may find the current feature set promising. Professionals who depend on advanced 3D modeling, specialized CAD extensions, complex external references, or highly specific DWG workflows should not assume those requirements are fully supported.

System Requirements

CADCraft supports the following platforms:

  • Windows: 32-bit and 64-bit x86 systems, with ARM64 builds also available.

  • macOS: Intel and Apple Silicon computers through a universal application.

  • Linux: x86-64 and ARM64 packages, depending on the distribution format.

  • FreeBSD: x86-64 builds.

  • Web: Modern browsers compatible with its WebAssembly application.

Prebuilt releases are the easiest way to get started. Depending on the platform, downloads include Windows installers, portable archives, macOS disk images, Linux AppImages, Flatpak packages, Debian packages, RPM packages, and compressed archives.

Building from source requires Rust and Cargo, Git, and the dependencies specified by the project. Linux developers may also need ALSA development headers.

The project does not establish a universal minimum CPU, RAM, or GPU requirement for every supported drawing workload.

Pros and Cons

Pros

  • Free and open-source under the MIT or Apache-2.0 license.

  • Familiar AutoCAD-style command-line workflow.

  • Extensive 2D drawing and editing tools.

  • Supports layers, object snapping, dimensions, hatching, blocks, and constraints.

  • Reads and writes DXF files and supports DWG import and export.

  • Exports drawings to PDF, SVG, and PNG.

  • Provides CLI, JSON, and MCP interfaces for automation.

  • Supports Windows, macOS, Linux, FreeBSD, and web browsers.

  • Built with Rust and a native graphical interface rather than Electron.

Cons

  • Still in early development, with incomplete feature parity.

  • Advanced 3D modeling and rendering are not yet implemented.

  • Some specialized CAD commands and workflows remain incomplete.

  • Complex DWG files may not retain every feature or property during conversion.

  • Advanced plotting, annotation, and interoperability workflows require further validation.

  • Not yet a dependable replacement for every professional AutoCAD workflow.

How to Install

Option 1: Download a Prebuilt Release

  1. Visit the official CADCraft GitHub repository.

  2. Open the Releases section.

  3. Download the package matching your operating system and processor architecture.

  4. Install or extract the package.

  5. Launch CADCraft and create a new drawing or open an existing CAD file.

For Windows, choose the installer or portable archive. On Linux, select an appropriate format such as AppImage, Flatpak, DEB, or RPM. Mac users can use the universal application package.

Option 2: Build from Source

If you prefer compiling the application yourself, first clone the repository:

git clone https://github.com/storytold/cadcraft

Enter the project directory:

cd cadcraft

Then run the application with its sample drawing:

cargo run --release -p cadcraft -- --sample

This command builds and launches the desktop application with a sample drawing. The initial build may take some time while Cargo downloads dependencies and compiles the project.

Consult the repository's build documentation if additional platform-specific dependencies are required.

Option 3: Use the Browser Version

CADCraft also provides a WebAssembly build. Developers can run the web application locally using Trunk, provided the necessary Rust and WebAssembly development tools are installed.

For example:

cd apps/cadcraft-web

trunk serve

This starts the local development server for the browser-based application. For regular use, check the official releases for a prebuilt web package where available.

Final Verdict

CADCraft is an ambitious open-source CAD project that combines a familiar 2D drafting workflow with modern development practices and automation capabilities. Its support for DXF and DWG, precision drawing tools, layers, dimensions, layouts, and PDF exports makes it a promising option for users who need a free alternative to proprietary drafting software.

Its CLI and MCP integration are particularly noteworthy. They make CADCraft more than a graphical drawing application by enabling scripted operations and AI-assisted workflows that could benefit developers, engineers, and technical teams.

The main drawback is its early development status. Although many everyday 2D drafting features are already available, advanced 3D modeling and several specialized workflows remain incomplete. Compatibility with complex files also needs careful testing before the application can be trusted for critical production work.

CADCraft is worth trying for 2D drafting, CAD experimentation, and automated drawing generation. However, professionals who depend on complete AutoCAD compatibility or advanced 3D design should treat it as an emerging alternative rather than a full replacement.

CADCraft v0.19.0
Free
Software Informations:
Developer:

Operating System:
Windows / macOS / Linux / BSD
Date Added:
2026-11-09T16:07:19.149Z

FigCraft is a free, open-source interface design and prototyping application built in Rust. It aims to reproduce core design workflows found in Figma while providing a native desktop experience, local file storage, and support for offline work.

The application includes tools for creating layouts, reusable components, vector graphics, design systems, and interactive prototypes. It also supports developer handoff, multiple export formats, command-line automation, and integration with AI agents through the Model Context Protocol (MCP).

FigCraft is an ambitious alternative for UI designers and developers who want greater control over their design files without depending entirely on a cloud-based platform. However, it is still in alpha, and its developers estimate that it has reached approximately 49% of the functionality needed to replace Figma for real-world work. It is best treated as an actively developing alternative rather than a complete replacement.

Features

Interface Design and Auto Layout

FigCraft provides a canvas-based editor with a familiar interface featuring a toolbar, layers panel, design properties, and keyboard shortcuts.

Its auto-layout system supports horizontal and vertical layouts, wrapping, grid layouts, spacing, padding, alignment, and flexible sizing. Designers can combine nested frames, constraints, and layout grids to create responsive interface structures.

These tools are useful for building application screens, dashboards, landing pages, and reusable interface layouts without manually positioning every element.

Components and Design Systems

FigCraft supports reusable components, instances, variants, and component properties. Changes to a main component can propagate to its instances while preserving supported overrides.

The application also includes an asset panel for searching and inserting reusable components, along with a variables system supporting colors, numbers, strings, and Boolean values. Variables can have multiple modes, aliases, and scopes, making them useful for maintaining design systems and light or dark themes.

These capabilities provide a foundation for consistent UI development across larger projects.

Vector Graphics and Drawing Tools

The application includes vector editing tools that go beyond basic shapes. Users can draw paths, edit points and handles, create variable-width strokes, and combine overlapping shapes using Boolean operations.

Supported operations include union, subtraction, intersection, and exclusion. The editor also provides a shape builder, masks, gradients, adjustable corners, and editable vector geometry.

This makes FigCraft useful for designing icons, interface illustrations, diagrams, and other vector-based assets without requiring a separate drawing application for every task.

Colors, Effects, and Typography

FigCraft supports solid colors, linear and radial gradients, angular and diamond gradients, image fills, multiple strokes, blend modes, shadows, and blur effects.

Additional effects include noise, texture, glass-like treatments, and masks. Color handling supports sRGB and Display P3 profiles, with exported files tagged with their color profile.

The text editor supports mixed formatting within paragraphs, variable fonts, OpenType features, text styles, spacing controls, lists, and right-to-left text. These capabilities are useful for multilingual interfaces and more sophisticated typography.

Interactive Prototyping

FigCraft allows designers to connect frames and create interactive prototypes with triggers, actions, transitions, and back navigation.

Its interaction system also supports variables and conditional expressions, enabling more dynamic prototypes. A presentation view provides device frames and interaction hints, while a live preview helps designers test their work.

These features allow teams to explore interface behavior before implementing the final design in code.

Developer Handoff and Code Inspection

The application includes a developer-oriented inspection workflow with measurements, annotations, ready-for-development status, and frame comparisons.

Developers can inspect design properties and generate code representations in formats such as CSS, HTML, React, SwiftUI, and Jetpack Compose. Components can expose their properties as parameters in the generated code.

The output is intended to help bridge design and implementation, although generated code should be reviewed and adapted to the conventions and architecture of the target project.

AI Agent and CLI Automation

One of FigCraft's most distinctive features is its command-driven architecture. The same underlying command system powers the graphical interface, CLI, JSON control channel, and MCP server.

This enables scripts and compatible AI agents to create or modify designs, inspect documents, render files, and export assets without relying exclusively on manual interaction.

The command-line tools also support headless rendering and batch export, making the application potentially useful in automated design workflows and development pipelines.

Local Files and Offline Privacy

FigCraft stores projects as local .figcraft archives and can work without requiring an account. The project states that it does not use telemetry and does not contact a server until users share or join a file.

It supports importing and exporting common formats, including SVG, PNG, JPG, WebP, and PDF. Existing Figma .fig files can also be opened on a best-effort basis, although compatibility with real-world documents has not been fully validated.

For collaborative work, FigCraft offers preview-stage live sessions and an optional self-hosted server. These features are not equivalent to a mature cloud collaboration platform, and online sharing has important privacy limitations discussed below.

Download FigCraft v0.17.0 - Software Mirrors

FigCraft v0.17.0 for Windows

figcraft-0.17.0-windows-x64.msi | 77.51 MB

figcraft-0.17.0-windows-x64-portable.zip | 97.16 MB

figcraft-0.17.0-windows-arm64.msi | 73.9 MB

figcraft-0.17.0-windows-arm64-portable.zip | 93.8 MB

FigCraft v0.17.0 for macOS

figcraft-cli-0.17.0-macos-universal.zip | 86.43 MB

figcraft-0.17.0-macos-universal.dmg | 106.34 MB

FigCraft v0.17.0 for Linux

figcraft-server-0.17.0-linux-x86_64.tar.gz.asc | 228 B

figcraft-server-0.17.0-linux-x86_64.tar.gz | 4.35 MB

figcraft-server-0.17.0-linux-aarch64.tar.gz.asc | 228 B

figcraft-server-0.17.0-linux-aarch64.tar.gz | 3.99 MB

figcraft-0.17.0-linux-x86_64.tar.gz.asc | 228 B

figcraft-0.17.0-linux-x86_64.tar.gz | 97.46 MB

figcraft-0.17.0-linux-x86_64.rpm.asc | 228 B

figcraft-0.17.0-linux-x86_64.rpm | 98.39 MB

figcraft-0.17.0-linux-x86_64.pkg.tar.zst | 73.48 MB

figcraft-0.17.0-linux-x86_64.flatpak.asc | 228 B

figcraft-0.17.0-linux-x86_64.flatpak | 68.54 MB

figcraft-0.17.0-linux-x86_64.deb.asc | 228 B

figcraft-0.17.0-linux-x86_64.deb | 98.9 MB

figcraft-0.17.0-linux-x86_64.AppImage.zsync.asc | 228 B

figcraft-0.17.0-linux-x86_64.AppImage.zsync | 320.33 kB

figcraft-0.17.0-linux-x86_64.AppImage.asc | 228 B

figcraft-0.17.0-linux-x86_64.AppImage | 91.45 MB

figcraft-0.17.0-linux-riscv64.tar.gz.asc | 228 B

figcraft-0.17.0-linux-riscv64.tar.gz | 95.67 MB

figcraft-0.17.0-linux-riscv64.rpm.asc | 228 B

figcraft-0.17.0-linux-riscv64.rpm | 96.64 MB

figcraft-0.17.0-linux-riscv64.deb.asc | 228 B

figcraft-0.17.0-linux-riscv64.deb | 96.93 MB

figcraft-0.17.0-linux-aarch64.tar.gz.asc | 228 B

figcraft-0.17.0-linux-aarch64.tar.gz | 94.15 MB

figcraft-0.17.0-linux-aarch64.rpm.asc | 228 B

figcraft-0.17.0-linux-aarch64.rpm | 95.84 MB

figcraft-0.17.0-linux-aarch64.pkg.tar.zst | 71.12 MB

figcraft-0.17.0-linux-aarch64.flatpak.asc | 228 B

figcraft-0.17.0-linux-aarch64.flatpak | 64.58 MB

figcraft-0.17.0-linux-aarch64.deb.asc | 228 B

figcraft-0.17.0-linux-aarch64.deb | 96.49 MB

figcraft-0.17.0-linux-aarch64.AppImage.zsync.asc | 228 B

figcraft-0.17.0-linux-aarch64.AppImage.zsync | 309.39 kB

figcraft-0.17.0-linux-aarch64.AppImage.asc | 228 B

figcraft-0.17.0-linux-aarch64.AppImage | 88.33 MB

FigCraft v0.17.0 for BSD

figcraft-0.17.0-freebsd-x86_64.tar.gz | 97.17 MB

figcraft-0.17.0-freebsd-aarch64.tar.gz | 92.62 MB

Others Download related to FigCraft v0.17.0

release-signing-key.asc | 803 B

figcraft-web-0.17.0.zip | 10.02 MB

FigCraft v0.17.0 Source Code

FigCraft v0.17.0 Source code (zip)

FigCraft v0.17.0 Source code (tar.gz)

FigCraft v0.17.0 Release Notes:

What's Changed

  • M3: glass's docs say which centre splay bends away from and where a shape gets no core by @aleksei-suholita in #2058
  • M9: share a file on the local network read-only, with a view-only code by @StrajnarFilip in #2052
  • M8: glass takes one sample where its colours split under 1/256 px by @aleksei-suholita in #2057
  • Minimize: a click that shows the right sidebar no longer moves the frame it selects (#2051) by @TrevorBrown-dev in #2053
  • M7: #1360 follow-up: decode a clipboard PNG before pasting it by @denisg0mes in #2038
  • M3: Go to main component opens the library file of a library component by @denisg0mes in #2037
  • Keep object snapping when Snap to Pixel Grid is on by @Silvertree2010 in #2031
  • Reject negative and fractional index in variable.moveMode by @Silvertree2010 in #1787
  • Release: refresh contributor credits for each release (#2059) by @Luis-0508 in #2060
  • Styles: the style and variable pickers grow back to their full height (#2043) by @ZIDAN44 in #2056
  • Reject negative or fractional index in page.move by @Silvertree2010 in #1783
  • M1: the boolean operation buttons carry original icons (#2003) by @TrevorBrown-dev in #2024
  • Reject invalid entries in vector.create points instead of dropping them by @Silvertree2010 in #1778
  • M8: unify Selection colors input and align sidebar icons by @Carbocode in #2011
  • M7: FIGCRAFT_WEB_FONTS embeds more craft-fonts families in the web build by @Salah1St in #1213
  • M4, #1747: a text layer's name follows the characters typed into it by @Hamza0101 in #1900
  • Reject negative and fractional indexes in node.reorder by @Silvertree2010 in #1777
  • fix(format): import a .fig blob once however many hashes name it by @bflatastic in #2063
  • fix(format): import a .fig blob once however many hashes name it by @dylanmtaylor in #1895
  • docs: credit Hamza Naveed in contributor names by @Hamza0101 in #1901
  • Boards: connectors attached to a side start 4 pt outside the border, as FigJam's do (#1916) by @TrevorBrown-dev in #1971
  • fix(doc): stop frame_relative on a looping parent chain by @bflatastic in #2062
  • fix(doc): stop frame_relative on a looping parent chain by @dylanmtaylor in #1943
  • M9: one auto layout edit on each side of a branch is one conflict (#2026) by @StrajnarFilip in #2046
  • fix(engine): an unknown stroke cap lists the caps node.set takes (#2005) by @JonRC in #2007
  • perf(format): index the lookups that made style-heavy files quadratic by @bflatastic in #2064
  • perf(format): index the lookups that made style-heavy files quadratic by @dylanmtaylor in #1932
  • M6: JPG exports take a quality and embed the sRGB profile (#2004) by @JonRC in #2006
  • Make undo while drawing with the pen remove only the last anchor by @Silvertree2010 in #1760
  • M3: a layer binds an effect's field only when its effect has it, and a bound glass light angle turns round by @aleksei-suholita in #2055
  • M6: SVG import: a dash offset on a closed outline is kept by @TrevorBrown-dev in #1789
  • M10: translate German text-wrap controls and tooltips by @markx77 in #1992
  • M4: a paragraph's base direction can be forced: Text ▸ Text direction ▸ Left to right / Right to left (#1830) by @TrevorBrown-dev in #2012
  • M8: joining the ends of a path broken open closes its fill loop through the new segment (#1951) by @TrevorBrown-dev in #1991
  • M3: importing a file keeps its own variables and styles when their ids are already taken by @MortenHusted in #1958
  • M9: a slow join in a busy room isn't dropped for other people's cursors by @cheyras in #2000
  • M6: correct architecture guide for existing .fig support by @MMexicann in #1996
  • M8: a minimised window under Wayland answers control requests (#1906) by @StrajnarFilip in #2047
  • M7: a click on a page opens it after a rename that changed nothing by @cheyras in #1994
  • Reject duplicate Kiwi field IDs by @TheGalitube in #1798
  • feat(ui): mouse buttons 4 and 5 pan the canvas like the middle button (#1758) by @ashokram-si in #2009
  • M10: the UI takes a system face for Ethiopic, the Indic scripts and the other scripts its fonts lack (#2014) by @TrevorBrown-dev in #2018
  • i18n(fi): translate the 43 labels Finnish lacks by @Janiz-zzz in #1993
  • M6: the arrows show and move a placement crosshair with a shape or frame tool chosen, and Enter places there (#1839) by @TrevorBrown-dev in #1869
  • fix(format): bound the characters Sketch text runs write in all by @dylanmtaylor in #1984
  • M4: justified Chinese, Japanese and Korean text spreads the room between its characters (#1970) by @TrevorBrown-dev in #1989
  • M4: closed vectors take corner smoothing by @dotCooCoo in #1756
  • M3: text styles carry paragraph spacing and indent, the list style and the OpenType features (#1829) by @TrevorBrown-dev in #1876
  • fix(pdf): drop an oversized hyperlink before it is copied once per line by @dylanmtaylor in #1931
  • M7: closing a tab with unsaved changes asks Don't Save / Cancel / Save (#2032) by @StrajnarFilip in #2048
  • M8: CSS colours take none and every hue unit, refuse nan and inf, and to_css keeps the 8-bit alpha by @TrevorBrown-dev in #1773
  • Auto layout: baseline alignment puts a layer without text with its bottom on the baseline (#1825) by @TrevorBrown-dev in #1907
  • fix(format): cap the bytes copied to fill a variable's missing modes by @dylanmtaylor in #1983
  • fix(doc): give render bounds a visit budget so a repeating child list ends by @dylanmtaylor in #1982
  • M8: draw continuous rounded highlights in the layers tree by @Carbocode in #2010
  • fix(pathops): cap an arrowhead's weight like a stroke's width by @dylanmtaylor in #1981
  • fix(server): a refused batch counts toward a log's size, not toward a snapshot rewrite by @dylanmtaylor in #1979
  • M5: proto.settings refuses an unknown device and answers the settings (#2027) by @StrajnarFilip in #2049
  • fix(engine): escape Vue attribute values that follow literal text in a Code Connect template by @dylanmtaylor in #1956
  • Number fields: Alt held over the field scrubs it, as the label does by @TrevorBrown-dev in #1855
  • i18n(ka): Georgian for the 6 text-wrap strings by @devius in #1954
  • Boards: drag a "+" handle to drop the next shape anywhere, or onto another object to join them (#1919) by @TrevorBrown-dev in #1947
  • fix(engine): check the opened file, not the looked-up path, before reading it by @dylanmtaylor in #1930
  • fix(collab-net): give a management request one deadline for its answer by @dylanmtaylor in #1944
  • fix(engine): install a directory plugin only with the permissions that were shown by @dylanmtaylor in #1946
  • M1: Set default properties gives new shapes and text the layer's properties (#2028) by @StrajnarFilip in #2050
  • fix(engine): bound the keys an effect object is probed for by @dylanmtaylor in #1940
  • fix(text): load at most 64 faces from a font collection given as bytes by @dylanmtaylor in #1938
  • fix(format): charge an archive member's unpacking even when the read fails by @dylanmtaylor in #1937
  • M3: the Local variables window selects several variables with Shift and Cmd/Ctrl, and acts on them at once (#2002) by @TrevorBrown-dev in #2025
  • Web fonts: FIGCRAFT_EMBED_SCRIPTS embeds other scripts' craft-fonts faces, so Persian and Arabic draw (#1902) by @TrevorBrown-dev in #1908
  • fix(engine): refuse document URLs with shell syntax or a malformed authority by @dylanmtaylor in #1936
  • M1: the Fill section shows a text's characters' fills, mixed when they differ, and a layer fill edit reaches every character by @TrevorBrown-dev in #1857
  • fix(figcraft): write the recovery copy's online note owner-only by @dylanmtaylor in #1934
  • perf(vectordrawable): keep warning names in a set by @dylanmtaylor in #1933
  • fix(collab-net): hold a health check's header read to the handshake deadline by @dylanmtaylor in #1929
  • fix(engine): compare online servers' paths with their case by @dylanmtaylor in #1928
  • FigJam import: an elbow connector saved with its path keeps it instead of being routed again (#1910) by @TrevorBrown-dev in #1987
  • fix(engine): keep plugins out of branches, saved versions and library links by @dylanmtaylor in #1920
  • M4: Increase and decrease font weight step through the styles the family has (#1831) by @ljkx in #1884
  • M8: a spread round a stroke with corners keeps its whole shadow by @samhyun in #1847
  • docs: add a combined browser and collaboration Caddy example by @michaelgiraldo in #1818
  • M2: Suggest auto layout adds nested auto layout frames by rows and columns and keeps the placement (#1823) by @TrevorBrown-dev in #2020
  • Reject overflowing u32 varints by @TheGalitube in #1800
  • Preserve finite values at large rounding precision by @TheGalitube in #1797
  • M8: dots halfway between pixels stay put across pans, bands and patches by @samhyun in #1796
  • M9: a joined live session keeps reconnecting and says when it's disconnected by @cheyras in #1997
  • fix(vectordrawable): M2.1: use inclusive range checks by @AxylumRust in #1782
  • fix(engine): refuse linked files when publishing a plugin folder by @bflatastic in #2066
  • fix(engine): refuse linked files when publishing a plugin folder by @dylanmtaylor in #1939
  • fix(geom): keep arc subdivision bounded whatever the radius by @bflatastic in #2067
  • fix(geom): keep arc subdivision bounded whatever the radius by @dylanmtaylor in #1942
  • FigJam import: a connector end with an AUTO or CENTER magnet leaves the side facing the other end (#1909) by @TrevorBrown-dev in #1914
  • M8: grains stay in their cells whatever origin a render starts from by @samhyun in #1795
  • M3: Selection colors rows apply library color styles and create a style by @dotCooCoo in #1762
  • fix(text): M2.1: simplify font file filter by @AxylumRust in #1781
  • M8: a stroke's square dash ends and brush shapes paint within its bounds by @samhyun in #1849
  • fix(pathops): M2.1: keep Fenwick indices Rust 1.95 compatible by @AxylumRust in #1780
  • M1: the page background opacity can be edited in the Page section (#1748) by @TrevorBrown-dev in #1770
  • Control channel: ui.key arrows pan the view when nothing is selected, as the window does by @TrevorBrown-dev in #1854
  • M4: the Pencil draws white on a dark page or frame, and previews in that colour (#1741) by @TrevorBrown-dev in #1775
  • M8: a fill per region: the Fill section and the fill commands edit the regions selected in vector edit mode (#1875) by @TrevorBrown-dev in #1878
  • M7: a gap between Import and Export in the Local variables window (#1754) by @TrevorBrown-dev in #1769
  • M8: posting a comment in the browser no longer stops the app (#1764) by @TrevorBrown-dev in #1766
  • .fig import: resolve library variables and collections by asset key (newest copy) by @mortezanaeemi-ops in #1801
  • M9: joining a live session again merges what you did while disconnected by @cheyras in #1998
  • Layers panel: the list is as wide as its widest name and scrolls sideways (#1904) by @TrevorBrown-dev in #1912
  • M2: a Cmd/Ctrl-click on a padding field sets all four sides with the value typed by @TrevorBrown-dev in #1858
  • M10: Traditional Chinese (Taiwan) interface draft by @tommy1616 in #1913
  • Export: each export setting chooses a color profile by @dotCooCoo in #1759
  • Fix Tailwind export breaking JSX when font family has quotes or brackets by @Silvertree2010 in #2068
  • figcraft-web: window.figcraft takes its request functions from craft-web-api by @helenkwok in #2065
  • M8: shape builders cap sizes, radii and angles at 1e9, so an absurd value cannot build millions of segments by @TrevorBrown-dev in #1774
  • M10: a right-to-left UI language mirrors the window by @SoldierPePe in #1772
  • Layers panel: component rows in the theme's component tint, at AA contrast (#1903) by @TrevorBrown-dev in #1911
  • fix(cli,ui): escape control characters in document and plugin text sent to the terminal by @bflatastic in #2061
  • fix(cli,ui): escape control characters in document and plugin text sent to the terminal by @dylanmtaylor in #1952
  • M1: scrubbing a field faster or slower by the pointer's height, with a notice of the speed (#1837) by @TrevorBrown-dev in #1873
  • M1: pick select: Tab while the keyboard selection box shows walks the layer tree with a pink outline, Space selects (#1836) by @TrevorBrown-dev in #1879
  • M7: the left rail and tab strip use larger icons (#553) by @avhn in #1729
  • M6: .fig import draws a scaled instance's layers at its scale factor (#2091) by @TrevorBrown-dev in #2100
  • M6: scale per-point vector radii in scaled instances by @FredApps in #2123
  • Updates: the updater reports installing, ready, installed and failed, and installs at exit by @dotCooCoo in #2130
  • Updates: take craft-update from craft-libs main at 1b34eba41 by @dotCooCoo in #2136
  • fix(naming): use direct FigCraft feature descriptions by @FredApps in #2131
  • Naming: use Developer Mode instead of Figma's Dev Mode by @skylartaylor in #2135
  • fix(web): allow up to Cloudflare 25 MiB cap in package.sh by @dylanmtaylor in #2155

New Contributors

  • @Luis-0508 made their first contribution in #2060
  • @ZIDAN44 made their first contribution in #2056
  • @JonRC made their first contribution in #2007
  • @cheyras made their first contribution in #2000
  • @TheGalitube made their first contribution in #1798
  • @ashokram-si made their first contribution in #2009
  • @ljkx made their first contribution in #1884
  • @michaelgiraldo made their first contribution in #1818
  • @mortezanaeemi-ops made their first contribution in #1801
  • @tommy1616 made their first contribution in #1913
  • @SoldierPePe made their first contribution in #1772
Full Changelog: v0.16.0...v0.17.0

Performance and Compatibility

FigCraft is built primarily in Rust and uses a native desktop interface rather than Electron or an embedded web view. Its document engine is designed to update only the parts of a design that change, which can reduce unnecessary work when editing complex documents.

The project also supports a WebAssembly build, making browser-based use possible. Desktop installers are provided for Windows, macOS, Linux, and FreeBSD, subject to the available release packages.

Its main limitation is maturity. The developers explicitly identify the application as alpha software. Although its core editor and many design features are implemented, the project has not been fully validated against real Figma documents. Importing .fig files is best-effort, and its plugin system uses WebAssembly plugins rather than Figma's native plugin ecosystem.

Live collaboration is also in preview. Users can share a document through the default collaboration server or a self-hosted server, but the project does not yet provide accounts, team management, or a complete cloud workspace.

Privacy also requires attention when sharing. Online sessions upload files to a server, and the shared documents are not end-to-end encrypted. Anyone with an edit link or code can modify the file. Sensitive projects should therefore remain local, use a trusted self-hosted server, or be shared only through a trusted local network.

System Requirements

The project does not publish a single minimum CPU, RAM, or GPU specification. Its documented technical requirements include:

  • Operating systems: Windows, macOS, Linux, and FreeBSD, depending on the available build.

  • Development toolchain: Rust and Cargo for building from source.

  • Web build: WebAssembly support, with Trunk used for the browser build.

  • Storage: Local disk space for the application, design files, and assets.

  • Fonts: System fonts can be used, while the project's separate craft-fonts repository provides additional bundled fonts.

  • Internet connection: Not required for normal offline design work, but needed for online collaboration and other network-dependent workflows.

The easiest installation method is to download an appropriate installer from the project's GitHub releases. Developers who prefer building from source should follow the repository's current setup instructions.

Pros and Cons

Pros

  • Free and open-source under the MIT or Apache-2.0 license.

  • Native application built in Rust without Electron.

  • Works offline without requiring an account.

  • Includes auto layout, components, variants, variables, and design-system tools.

  • Provides advanced vector editing and Boolean operations.

  • Supports interactive prototyping and developer handoff.

  • Exposes design operations through a CLI, JSON control channel, and MCP server.

  • Supports common image, vector, and document export formats.

  • Offers cross-platform desktop builds and a WebAssembly version.

  • Provides a foundation for local and self-hosted collaboration.

Cons

  • Still in alpha and not yet a complete replacement for Figma.

  • Figma document import is best-effort and has not been fully validated against real documents.

  • Does not support Figma's native plugin ecosystem.

  • Multiplayer collaboration remains a preview feature.

  • Lacks mature account, team, and cloud-workspace management.

  • Online sharing is not end-to-end encrypted.

  • Generated code requires review before production use.

  • Building from source requires familiarity with Rust and Cargo.

How to Install

Option 1: Download a Prebuilt Release

  1. Visit the FigCraft GitHub repository.

  2. Open the Releases section.

  3. Download the installer or package appropriate for your operating system.

  4. Install or extract the package according to its format.

  5. Launch FigCraft and create a new design or open an existing .figcraft project.

Prebuilt releases are the most convenient option for users who want to try the application without setting up a development environment.

Option 2: Build from Source

Install Rust and Cargo first, then clone the repository:

git clone https://github.com/storytold/figcraft
cd figcraft

Start the desktop application in release mode:

cargo run --release -p figcraft

To start the collaboration server separately:

cargo run --release -p figcraft-server

To run the workspace test suite:

cargo test --workspace

The project also provides a CI command for formatting, linting, tests, layering checks, and asset validation:

cargo xtask ci

For additional fonts, clone the shared font repository alongside FigCraft:

git clone https://github.com/storytold/craft-fonts ../craft-fonts

Without the additional font repository, FigCraft can fall back to system fonts. Consult the project's documentation for platform-specific dependencies and further configuration.

Final Verdict

FigCraft is an ambitious open-source design application that combines many of the features expected from a modern UI design tool with the benefits of native software and local-first storage.

Its strongest advantages are its component system, vector editor, prototyping tools, and command-driven architecture. Support for CLI automation and MCP is particularly interesting for developers who want AI agents to generate or modify interface designs as part of their development workflow.

However, its alpha status is a significant consideration. Figma import compatibility, collaboration, and plugin support are not yet mature enough to assume a seamless transition from established design platforms. Users working on critical production projects should evaluate these limitations before adopting it as their primary tool.

FigCraft is a promising choice for developers, designers, and open-source enthusiasts who want a native, offline-capable interface design tool. It is worth testing for new projects and automated design workflows, but teams that depend on Figma's complete collaboration ecosystem should treat it as an emerging alternative rather than a direct replacement.

FigCraft v0.17.0
Free
Software Informations:
Developer:

Operating System:
Windows / macOS / Linux / BSD
Date Added:
2026-11-09T16:07:19.084Z

Tinycast is a free, open-source launcher for macOS that combines application search, global hotkeys, clipboard history, file search, quick actions, snippets, window management, and other utilities in a native SwiftUI and AppKit interface. It is designed as a lightweight alternative to larger launcher applications and uses no third-party dependencies or Electron.

Features

Tinycast provides a fuzzy-search application launcher that can find and open installed applications, pin favorites, show running applications, and quit applications. A global hotkey opens the launcher from anywhere in macOS. Per-application hotkeys can also be assigned to quickly focus or hide applications.

The built-in clipboard history stores searchable text and images and allows previously copied content to be pasted back into the application being used. File search uses Spotlight instead of maintaining a separate file index.

Tinycast includes a calculator with mathematical operations, unit conversions, and live currency and cryptocurrency conversions. Quicklinks can turn URLs, searches, files, and deep links into searchable commands.

The application also includes Apple Shortcuts integration, Markdown snippets, custom shell commands, system actions, and 34 window-management actions based on common Rectangle-style operations.

Additional features include calendar and meeting integration, a Markdown notes editor, an emoji picker, AI chat, text Quick Actions for rewriting and translation, and support for running Raycast extensions natively through SwiftUI. Settings can also be exported or imported from Raycast.

Download Tinycast v0.12.11 - Software Mirrors

Tinycast v0.12.11 for macOS

Tinycast-Universal-0.12.11.zip | 17.67 MB

Tinycast-Universal-0.12.11.dmg | 17.86 MB

Tinycast-0.12.11.zip | 9.72 MB

Tinycast-0.12.11.dmg | 9.82 MB

Tinycast v0.12.11 Source Code

Tinycast v0.12.11 Source code (zip)

Tinycast v0.12.11 Source code (tar.gz)

Tinycast v0.12.11 Release Notes:

What's Changed

  • Trust updates through a release key or the running identity, and install them at quit by @abue-ammar in #1808
  • Replace the update window with a pill in the palette by @abue-ammar in #1817
  • Fix Toggle System Appearance toast always saying Light Appearance by @charmcity-code in #1806
  • Calculator: natural-language dates, zoned times, compound rates, split bills by @Kaloyanes in #1771
  • Fix text area crash from SwiftUI's unbounded width probe by @abue-ammar in #1818
  • Honour file descriptors in spawn's stdio by @abue-ammar in #1822
  • Calculator: unit fractions, rounding, interest, date spans and more phrases by @abue-ammar in #1823
  • Show Settings, AI Chat and command-output menus in a fullscreen Space by @abue-ammar in #1828
  • Fix floating Notes window not dragging by its title bar by @abue-ammar in #1829
  • Reasoning effort picker for the OpenAI, Anthropic and Gemini APIs by @abue-ammar in #1830
  • Add chat presets: start an AI Chat from saved instructions, model and tools by @abue-ammar in #1796
  • Convert currency pairs without a connector by @edalzell in #1831
  • Let the palette's Liquid Glass own its rounded corner by @abue-ammar in #1835
  • Install from homebrew/cask; the tap keeps only the universal build by @abue-ammar in #1836
  • Clip the ⌘K menu in SwiftUI and restore the panel scrim by @abue-ammar in #1839
  • Restore Form fields that set storeValue by @abue-ammar in #1841
  • Serve exchange rates from tinycast.dev by @abue-ammar in #1842
  • Lay out bilingual dictionary entries by @abue-ammar in #1843
  • Sharpen the palette corner and reopen compact after a restore by @abue-ammar in #1844
  • Draw the compact bar on the expanded panel's glass by @abue-ammar in #1845
  • Revert "Draw the compact bar on the expanded panel's glass" by @abue-ammar in #1846

New Contributors

  • @charmcity-code made their first contribution in #1806
  • @Kaloyanes made their first contribution in #1771
  • @edalzell made their first contribution in #1831
Channel: stable · Version: 0.12.11 · Bundle ID: com.tinycast.app Built from 58168bf7e0b721f7c5fbfc7f4e8a068a48cff446. Full changelog Install via Homebrew, or open the DMG below and drag Tinycast to Applications:
brew install --cask tinycast

Performance and Compatibility

Tinycast is built with SwiftUI and AppKit rather than Electron. The project states that it has zero third-party dependencies and targets a memory footprint of under 100 MB.

The current development requirements specify macOS 26 or later and Xcode 26 for building the application from source. The project provides separate installation options for Apple silicon and Intel Macs running macOS 26.

macOS 15 Sequoia is supported through a separate Homebrew package, but the project identifies this build as no longer maintained. This means users on Sequoia can still install the dedicated version, but it does not receive the same ongoing maintenance as the current macOS 26 release.

Tinycast requires Accessibility permission for features that paste or expand text into other applications. The project states that snippet keystrokes are matched locally and are not stored or sent elsewhere.

System Requirements

Current version:

  • macOS 26 or newer

  • Apple silicon or Intel Mac

  • Accessibility permission for text pasting and snippet expansion

macOS 15 Sequoia:

  • A dedicated Sequoia build is available

  • The Sequoia build is no longer maintained

Developers building Tinycast from source need macOS 26 or later and Xcode 26.

Pros and Cons

Pros

  • Free and open source

  • Native SwiftUI and AppKit application

  • No Electron

  • No third-party dependencies

  • Low memory target

  • Fast application launcher

  • Global and per-app hotkeys

  • Searchable clipboard history

  • File search through Spotlight

  • Calculator and conversions

  • Apple Shortcuts support

  • Markdown snippets

  • Custom shell commands

  • Window management

  • System actions

  • Markdown notes

  • AI chat

  • Text rewriting, translation, and summarization

  • Native Raycast extension support

  • Raycast settings import

  • Backup and restore

  • No telemetry

Cons

  • Current maintained release requires macOS 26

  • macOS 15 Sequoia build is no longer maintained

  • Accessibility permission is required for some features

  • AI functionality requires the user to provide an AI key or have a supported AI account

  • Raycast extension compatibility may vary by extension

How to Install

The easiest installation method is Homebrew. First, add the Tinycast Homebrew tap and trust the third-party tap, then install the package matching your Mac. Apple silicon Macs running macOS 26 use the standard Tinycast package, while Intel Macs use the universal package.

For macOS 15 Sequoia, the project provides a separate tinycast-sequoia package. Beta builds are also available for Apple silicon Macs running macOS 26 or newer.

After installation, open Tinycast and configure a global shortcut under Settings > General. Pressing the shortcut opens the launcher, where applications and commands can be searched immediately. Additional shortcuts, snippets, and other features can be configured from their respective settings sections.

Final Verdict

Tinycast is a feature-rich macOS launcher that goes beyond application search. Its native implementation combines launching, clipboard history, file search, shortcuts, snippets, window management, notes, system controls, and Raycast extension support without relying on Electron.

The biggest limitation is its current operating system requirement. The maintained release targets macOS 26, while the macOS 15 Sequoia build is no longer maintained. Users who meet the current requirements get a lightweight, open-source launcher with a broad feature set.

For Mac users looking for a native alternative to larger launcher utilities, Tinycast provides a comprehensive collection of everyday productivity tools in a single application.

Tinycast v0.12.11
Free
Software Informations:
Developer:

Operating System:
macOS
Date Added:
2026-11-09T15:07:17.210Z

WhatsApp for Mac is the desktop version of the popular messaging platform, allowing users to sync conversations, send files, make calls, and manage chats directly from macOS devices. The application now operates as a more native Mac client compared to the older Electron based versions, improving responsiveness and battery efficiency in many cases.

WhatsApp for Mac is desktop releases for macOS users, continuing Meta’s push toward a more native and responsive desktop experience. The update improves synchronization, messaging performance, and media handling, while still facing some stability complaints from users on newer macOS versions.

Key Features of WhatsApp for Mac

  • Native macOS Experience
    The newer Mac versions integrate better with macOS, offering smoother animations, improved notifications, and better overall responsiveness compared to older builds.

  • Multi Device Synchronization
    Users can continue messaging even if the phone is offline for periods of time, thanks to WhatsApp’s linked device system.

  • Voice and Video Calling
    The desktop client supports high quality voice and video calls directly from the Mac application.

  • Media Sharing and File Transfers
    You can drag and drop files, images, videos, and documents directly into chats for fast sharing.

  • Cross Platform Consistency
    The interface closely matches WhatsApp on mobile and web, making it easy to switch between devices.

User Experience

The interface is clean and familiar, especially for users already comfortable with WhatsApp on mobile devices. Navigation is straightforward, and synchronization is usually quick and reliable.

Some users also reported that the App Store build and direct DMG version behave differently depending on the issue encountered.

Performance and Compatibility

The application supports Apple Silicon and Intel Macs running newer versions of macOS. Current listings mention compatibility with macOS 12.1 or later.

Performance is generally fast and responsive during daily messaging, but recent reports suggest there are still unresolved bugs related to sleep behavior, crashes, and clipboard image handling on certain macOS releases.

Pros

  • Clean native macOS interface

  • Fast synchronization across devices

  • Supports voice and video calls

  • Easy file and media sharing

  • Better responsiveness than older desktop builds

Cons

  • Recent stability issues reported by some users

  • Occasional startup and QR linking crashes

  • Some macOS specific bugs remain unresolved

  • Can consume significant system resources during background activity

WhatsApp for Mac is ideal for users who spend long hours on desktop systems and want seamless access to conversations without constantly using their phones. It is especially useful for work communication, file sharing, and multitasking.

Users experiencing crashes may temporarily prefer WhatsApp Web until newer updates improve stability. Community feedback suggests that behavior may vary depending on the macOS version and installation source.

WhatsApp for Mac delivers a polished messaging experience with strong cross device integration and a modern native interface. While performance is generally solid, current stability issues prevent it from being completely flawless for all macOS users.

WhatsApp 2.26.45.13 for Mac
Free
Software Informations:
Developer:

Operating System:
macOS
Date Added:
2026-11-09T15:07:17.148Z